#ifndef MATHMANAGER_H
#define MATHMANAGER_H
#include "mesh.h"

class MathManager
{
public:
	static float getGaussianComputation1d(const float &distance, float &sigma);
    // upper Asymptote is the height
    static float getGaussianComputation1d(float &upperAsymptote, const float &distance, float &sigma);
	static	float getGaussianComputation2d(float &upperAsymptote, float &Xdiff, float &Ydiff, float &sigma);
	static Vertex3f* NormaltoQuad(Tri_Face face);
};

#endif // MATHMANAGER_H
